Each World of Warships Mod is specific and has unique options, so you have a lot of possible variations. Have you ever heard about the World of Warships Mods? It’s a great additional file, which provides extra features for your game. For compatibility with some mods, read the mod combining guide. Note: the mod uses the battle_elements.xml file. To do this, open the navigator.xml file located in World of Warships / res_mods / 0.9.0.0 / alt_hud and there indicate the offset of the protractor from the center of the screen navigator x = 0 y = 150.Ĭopy the contents of the archive to the World of Warships / res_mods / 0.9.0.0 folder But you can always configure it to display in the config. Since initially the goniometer is displayed in the same place as the doll of the ship (If you use the Doll mod in the center), we added a small fix that transfers the goniometer to the right of the sight. Especially useful, this mod will be combined with sights that have aiming angles, such as Spider, R3D, KRAKEN and others. The combat goniometer works very simply, if you catch the target, it appears next to the sight and displays the angle of the target. All that the goniometer does is (as the name implies) shows the angle relative to your ship and the opponent’s ship, which gives a very significant advantage in the WoWs battle, because knowing the angle, you can easily calculate the lead. Mod “combat goniometer” is a truly useful modification for World of Warships. Combat goniometer for World of Warships 0.9.0
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